top of page

Art of Animation

Animation art is very importent in 2D ,3D  animation . We use 3D studio max / blender apps for this course .Refrence

materials we get from following media .

  • ED Hooks  - Acting for Animators 

  • Richard williams - Animaters SurviVal kit 

  • Harold Whitaker - Timeing for animations

  • George Maestri learning videos

  • Steve Roberts - character animation ,2D Skills for Better 3D 

Animation principles

  1. Squash and stretch.

  2. Anticipation.

  3. Staging

  4. Straight ahead action and pose to pose

  5. Follow through and overlapping action

  6. Slow in and slow out

  7. Arc

  8. Secondary action.

  9. Bouncing ball

  10. Push ,Pull ,Lift,walk

  11. Horse walk

  12. Bird flight, Take off and landing

 

Acting for animation

 

01.Script analyse

02.Brainstorm , make thumbnails ,story board

03.video making  for acting and time  reference  , capture it

04.Makig a better color refrence in sync sketch or photoshop

04.key posing in step mode to voice  track

05.Bloking plus 

06.Polish curves add animation principles

07.Lip sync

08.Eyes

09.Error correction

10.Finalize and render

71kRjj6sgUL._SL1500_.jpg
51h8DNy+tyL._SX342_SY445_FMwebp_.webp
433830.jpg
51LcQ277r-L._AC_UF1000,1000_QL80_.jpg

© 2022 by Diigital  Dreams. Proudly created with Wix.com

bottom of page